
Texture) in your Asset Folder in Unity, then it will open Krita (on my system, could be GIMP or Photoshop or MS Paint for others). Please can someone tell me how to directly access the assets I bought? I'm sure it's possible because if you double-click on an asset (e.g. unitypackage files that I have bought and downloaded may contain 2D Sprites and Textures that I would like to expand and play with in tools like GIMP or Krita. tar folder, but this produced a garbage file for me that both Windows Media Player and Audacity were unable to read. Some old articles said you can unzip it with 7Zip, by treating the file as a. The assets are saved (in Windows 10) at : "C:\Users\GFenn\AppData\Roaming\Unity\Asset Store-5.x".įor example, one audio asset of retro sound effects is in the folder: "C:\Users\GFenn\AppData\Roaming\Unity\Asset Store-5.x\Zero Rare\AudioSound FX" and the file is called "Sound FX - Retro Pack.unitypackage"
But I would like to open the downloaded local copy of my purchase and move/edit/hack the assets directly, not just to the extent possible in the Unity Editor after importing.
Add graphical user interface with the option to only extract certain files.I have bought dozens of expensive Asset Store packs with things like audio files (usually in. Add option to only display the file structure which the package contains to be able to extract only certain files on command line. Do that by linking the source files into the Console Project, instead of referencing the UpuCore.dll there. Get rid of UpuCore.dll - just provide a single binary. Get rid of CommandLineParser.dll while keeping the command line API. Example: $ mono UpuConsole.exe -i TestPackage.unitypackage (You have Mono installed if you have Unity 3D installed 👍 u, -unregister: Unregister context menu handler. r, -register: Register context menu handler.
o, -output: The output path of the extracted unitypackage.
Add/Remove Windows Explorer context menu handlers for *.unitypackage files. You can extract the whole unity package to a defined directory, or the same directory where the package resides in. NEW: This CLI project here is the foundation for the UI version: It also can add a context menu handler for the Windows Explorer which makes extraction of the files a lot easier. This little Windows tool helps you to unpack Unity Packages from Unity 3D, and avoids that you have to open the Unity Editor in order to access the precious asset files bundled within the package.